Wow. I would never have thought to override a method like DESTROY in a standard module. I guess this has solved my problem but raises some questions. For my edification could somone address these?
In reply to Re^2: Still having problems with multi-Threaded Win32::Console
by goibhniu
in thread Still having problems with multi-Threaded Win32::Console
by goibhniu
| For: | Use: | ||
| & | & | ||
| < | < | ||
| > | > | ||
| [ | [ | ||
| ] | ] |