#!/usr/bin/perl
use strict;
$| = 1;
my @map =([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1],
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]);
my @char = (8,4);
my %chir = {'xposition' => $char[0], 'ypostion' => $char[1]};
my $game = 1; #set to 0 for false
while($game){
for (my $i=0;$i<@map;$i++){
for (my $p=0;$p<@{$map[$i]};$p++){
if(($i==8)&&($p==4)){
print("@");
}
elsif($map[$i]->[$p]==0){
print(" ");
}
elsif($map[$i]->[$p]==1){
print("*");
}
print(" ");
}
print("\n");
}
for (my $i=0;$i<@map;$i++){
for (my $p=0;$p<@{$map[$i]};$p++){
print "\b" x 1;
}
print "\b" x 1;
}
}
ok so basically Im tying to draw a map using ASCII and then erase it then redraw it so it refreshes and people can see updates (like my "@" char moving across the screen). I have no idea how to get it to work and my current code isnt working.
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