As talexb said, a bit more background info on how you've set up your streaming server would help.
As to 'KeepAlive': this is something usually negotiated at a higher level (and AFAIK, not a valid option to IO::Socket::INET). For example, a browser and a webserver can agree on keeping their HTTP connection alive over multiple requests. But as soon as one side closes the socket, it's closed (i.e. no longer 'alive'). And that's exactly what you're doing in the code snippet you posted...
In reply to Re: Socket Keep Alive
by almut
in thread Socket Keep Alive
by canadaone
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