the example I am playing with is more for me in gaining knowledge in working with windows API's

You're probably better off getting hold of a compiler (say, the freely available MinGW port of gcc) and using it and Inline::C to access the Windows API's. It's fairly trivial with Inline::C. The following script outputs 0:
use warnings; use strict; use Inline C => <<'EOC'; #include <sql.h> int foo() { SQLHENV henv = SQL_NULL_HENV; return SQLAllocHandle(1, 0, &henv); } EOC print foo();
Admittedly that doesn't do anything useful, but at least it returns a sane value and is nowhere near as obtuse as Win32::API.

I must confess that I've spent quite some time trying to get the Win32::API version to return a sane value ... and have failed miserably. Usually, when I can get the Inline::C rendition working, I can then get the Win32::API rendition to work correctly ... sadly, not tonight :-)
I assume it's because I haven't found the correct way to deal with the 3rd argument, but I really don't know.
Update: Nope ... looks like apl and Corion have picked up the scent, however.
Update 2:Yep ... I just checked and the SQLRETURN type is a short ... and apparently Win32::API simply fills the other 2 bytes with garbage.

Cheers,
Rob

In reply to Re^2: Win32::API Help by syphilis
in thread Win32::API Help by FFSparky

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