Good luck!#!/usr/bin/perl use strict; use warnings; use Data::Dumper; my @a; my $x = 0; my $y = 0; #fill with 0 all the matrix with one loop(no need for two really :) ) $a[$_/8][$_%8]=0 for 0..63;#it's a 7x7 matrix :) #initialisation of matrix with provided data $a[0][0]=4; $a[0][1]=4; $a[0][2]=4; $a[0][3]=4; $a[0][4]=0; $a[0][5]=0; $a[0][6]=4; $a[0][7]=0; #matrix transpose calculated while(exists $a[$y][0] && $x<=$y) { # the last condition here is due to not # getting to lower triangle and transposing them # back getting exactly what we started with # wich we obviously don't want $x = 0; #reset $x for a new pass tghrough the current row while(exists $a[0][$x]) { ($a[$y][$x],$a[$x][$y]) = ($a[$x][$y],$a[$y][$x]) ; #swap the current element to its corresponding position in the + transpose $x++;#increase the column }; $y++;#increase the row }
In reply to Re: Font bitmaps manipulation in perl (transposing row like font description to column like)....
by spx2
in thread Font bitmaps manipulation in perl (transposing row like font description to column like)....
by Anonymous Monk
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