Hi monks,
I have a program in which I want to create dynamic objects according to input from another program. This is easy enough, except for the "use" feature. I have added an example below to explain my case clearly:
Program 1: demo
#!/usr/bin/perl use strict; use demo2; use demo1; { &poly("demo1"); } sub poly { my ($temp) = @_; my $object = new $temp; ##A function that is used in both objects $object->test; }
Program 2 (demo1.pm)
package demo1; sub new { my $class = shift; my $self = {class => $class}; bless ($self,$class); return $self; } sub test { print "demo1\n"; } 1;
Program 3 (demo2.pm)
package demo2; sub new { my $class = shift; my $self = {class => $class}; bless ($self,$class); return $self; } sub test { print "demo2\n"; } 1;
In this example, I can create a dynamic object according to the input I get for sub poly, sent from the main function (or another program in real life). If I send demo1, the program prints demo1, and vice versa for demo2.
However, if I want to dynamically create one of the objects, I need to declare it as "use demo1" or "use demo2", which is hardcoded. This I don't want.
Does anybody have any ideas how I can work around this?(in my development I need to declare many objects and I don't want to hard code anything).
Update1: The problem is basically in compiling a program that dynamically declares use (e.g. use $temp if it was possible)
Update2: It seem this problem can be fixed by using "require "instead of "use". For example
my $temp = "demo1.pm"; require $templ
Thanks for all you help
Guy

---Oh what do you do poor, poor Angus, when hunger makes you cry?
I fix myself an omelet, sir, of fluffy clouds and sky".

In reply to Creating a dynamic object in Perl by mrguy123

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