I was asked offline to explain the above code.
rows 0x04 0000 0100 0x04 0000 0100 0x04 0000 0100 0x04 0000 0100 0x00 0000 0000 0x00 0000 0000 0x04 0000 0100 0x00 0000 0000 columns |||| |||+- 0x00 |||| ||+-- 0x00 |||| |+--- 0x4f |||| +---- 0x00 |||+------ 0x00 ||+------- 0x00 |+-------- 0x00 +--------- 0x00
From the above diagram we can see that
To achieve that I use bit-wise operations to test the bits of elements of @rows, and when appropriate, to set the bits of the elements of @cols. The following is essentially identical to the code above, but expanded a little to hopefully clarify things a bit:
## The rows my @rows = ( 0x04, 0x04, 0x04, 0x04, 0x00, 0x00, 0x04, 0x00 ); ## Initialise the columns my @cols = (0) x 8; ## For each of the 8 columns for my $col ( 0 .. 7 ){ ## look at each of the rows in turn for my $row ( 0 .. 7 ) { ## And if the $col bit of the $row row is set if( $rows[ $row ] & 1 << $col ) { ## Set the $row bit of the $col column $cols[ $col ] |= 1 << $row; } } }
In reply to Re^2: Font bitmaps manipulation in perl (transposing row like font description to column like)....
by BrowserUk
in thread Font bitmaps manipulation in perl (transposing row like font description to column like)....
by Anonymous Monk
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