I was wondering if its possible to capture a window using opengl. I am trying to capture a screenshot of an game using opengl. If its runing in software mode its no problem but when i change to opengl, i keep getting an black bmp.
I tried to use opengl
use SDL::App;
use SDL::OpenGL;
my $file = $x.'screenshot.bmp';
glReadBuffer(GL_FRONT);
my $data = glReadPixels(0, 0, '1024', '768', GL_BGR,
GL_UNSIGNED_BYTE);
SDL::OpenGL::SaveBMP($file, '1024', '768', 24, $data);
but it stays black. =(
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