Further down things go off track, and it looks like a language comparison followed by some really bizarre code that may or may not be written in Perl 6. You almost had me suckered into it, until I skimmed forward and saw your disclaimer at the end.
For example, the code uses '£' as a "symbol to indicate higher-order type conformance". You mention that this is not in a Synopses, and yet you don't explicitly say that this is a new proposal. This, and the other "Concepts discussed in this paper that are not on the Synopses" sound to me like this is not a really a paper about the Perl 6 language.
If the paper is a proposal, I would advocate marking it as such. If it is a paper about how to use the Perl 6 type system, I suggest documenting Perl 6 as it stands.
I like the 2D/3D point example. Mentioning quaternions is cool. Working quaternion midpoint code would be very cool. This would be spherical linear interpolation, and no, inheriting the 2D code won't cut it.
In reply to Re: Perl 6 shocking revelations #1
by toma
in thread Perl 6 shocking revelations #1
by John M. Dlugosz
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