You are probably looking for the $canvas->bbox() method. It has some quirks(like outline pixels being off), but it is usable.
#!/usr/bin/perl
use Tk;
use strict;
my $x=10;
my $y=20;
my $x1=30;
my $y1=40;
my $mw=tkinit;
my $c=$mw->Canvas->pack;
my $rect = $c->createRectangle($x,$y,$x1,$y1,
-fill=>'red' );
print "rect-> $x $y $x1 $y1\n";
my ($bx,$by,$bx1,$by1)= $c->bbox($rect);
print "bbox-> $bx $by $bx1 $by1\n";
MainLoop;
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