you don't need to shuffle the full array, just splice two random elements:
# my @numbers = (1..10); oops, thanks RMGir! my @a = (1..10); my $r1 = splice @a, rand(@a), 1; my $r2 = splice @a, rand(@a), 1;
update: splice can be an expensive operation as it has to move all the elements inside the array from the insertion point upwards (complexity O(N)).

A more efficient approach is:

sub pop_any (\@) { my $a = shift; my $r = int rand(@$a); @{$a}[$r, 0] = @{$a}[0, $r] if $r; shift @$a } my @a = (1..10); my $r1 = pop_any @a; my $r2 = pop_any @a;

In reply to Re: Generating 2 unique random integers (So I can't pop a list...) by salva
in thread Generating 2 unique random integers (So I can't pop a list...) by uG

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.