After getting some sleep I realized the most obvious answer to the problem would be to have each Trade belong to two Nations.
package Game::DB::Schema:Trades;
__PACKAGE__->belongs_to(
creator => 'Game::DB::Schema::Nation', {
'foreign.id' => 'self.id1',
},
);
__PACKAGE__->belongs_to(
acceptor => 'Game::DB::Schema::Nation', {
'foreign.id' => 'self.id2',
},
);
At the top of DBIx::Class::Relationship in the Synopsis there is even an example of this showing a many-to-many relationship which you could probably even implement if you wanted to.
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