Thank you! You have provided me with *exactly* what i needed.

While probing at Deliantra wasn't too successful, since its core is a .xs program and only the fluff around is Perl, Coro is pretty much perfect for my needs.

It was a matter of minutes of making my data synch routine run in a Co-Routine, and a matter of a few hours of testing to tweak the balance of "cede"s inside the synch routine and in the normal loop to match up nicely as well as some extra variables to prevent it from running multiple synchs at the same time. Now i have a perfectly parallelized application that runs smoothly even under heavy load.

If you want to have a look:
http://www.veoh.com/videos/v16083518yDCkDfcH
http://www.veoh.com/videos/v16083519Y5TFBsk6

In reply to Re^6: Threads + OpenGL act weirdly? by Xenofur
in thread Threads + OpenGL act weirdly? by Xenofur

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