The thing is that trying with my own value is really not an optimal way. Perl should really be able to return the value of the seed it uses.

I tried using my own value with:
$seed = int(rand(1e10));
But then some numbers appeared way more often than you would expect.
Using that worked much better:
$seed = int(rand(2**31));
No idea why...

But since I'm messing around with creating my own seed, I will probably go with the "recommended" way (in the srand function documentation):
$seed = time ^ ($$ + ($$ << 15));

I looked at the Math::Random::* option. It seems like Math::Random has a random_get_seed function, which is really what I want. But do I want to add this module dependency, just to retrieve a seed value??


In reply to Re^2: Getting srand's seed by fangly
in thread Getting srand's seed by fangly

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