That was an excellent exercise
barvin.
As always, the speed in the algorithm depends in the nature of your problem (the input).
All the algorithms presented above have
theoretically a
running time of
O(m+n) where m,n are the sizes of the lists. Now, all the great ideas above differ much in the
implementation with respect to the Perl internals and most are huge space consumers.
In terms of speed the best algorithm, is by far from
BrowserUK(
buk() function). In my Windows machine it is insanely fast compared to others. However, it has some important
weaknesses. First, it
can't deal with non-numeric data, since the
vec needs a numeric offset which in
buk() the list elements are used. Second, it fails with arrays with large numbers as element, e.g. if you set
@a=(1,2) and @b=(3,4,10000000000) the program will die with the message
Negative offset to vec in lvalue context at ....
On the other hand all other algorithms do not have the above weaknesses (can deal with large numbers, can handle non-numeric data), but still are
much slower and also
fail when arrays have
duplicated elements.
In summary, I guess there is no absolute truth when we speak about algorithms. The algorithms here are running in
O(m+n) which means that they are
affected by the larger array. To beat this, use some high-order data structure,like the
Heap. I didn't test it but if l=min(m,n) and r=max(m,n), you could reach
O(l*log(r)). You have an extra overhead when inserting values(or removing) but still search is
lightning fast.
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