If one end simply stops sending packets (including closing its end without sending a 'FIN') the other end will wait pretty much indefinitely. (I have tried this with a server running on Linux and Windows XP -- Perl 5.10.0.)
Could tell me how, on XP, you can drop the connection between this server:
#! perl -slw
use strict;
use IO::Socket;
my $server = new IO::Socket::INET(
Timeout => 500,
Proto => "tcp",
LocalPort => 54321,
Reuse => 1,
Listen => 5
) or die $^E;
my $client = $server->accept;
print while <$client>;
print "client went away";
and this client:
#! perl -slw
use strict;
use IO::Socket;
my $con = IO::Socket::INET->new( 'localhost:54321' );
print $con "ping" while sleep 1;
print "client ended";
Without the server noticing?
Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
"Science is about questioning the status quo. Questioning authority".
In the absence of evidence, opinion is indistinguishable from prejudice.
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