That sounds almost exactly what I'm looking at. Each zone has a series of jumpgates in 3D space that link to another jumpgate in another zone. On first glance you'd think that you'd just represent each zone as a node in the graph but then you'd come to realize there's no way to calculate the non-zero distance between gates in the same zone.
You doing yours for a game of sorts or something completely different.
In reply to Re^2: Undirected Weighted Graphs
by OverlordQ
in thread Undirected Weighted Graphs
by OverlordQ
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