FunkyMonk that is great stuff, I rewrote the bitvector to make it a lot faster.
bit_vector2 => sub { my $vec1 = Bit::Vector->new(1000001); $vec1->Index_List_Store(@searched); my $vec2 = Bit::Vector->new(1000001); $vec2->Index_List_Store(@to_find); my $vec3 = Bit::Vector->new(1000001); $vec3->And($vec1, $vec2); my @present = $vec3->Index_List_Read(); return 0+@present; },

In reply to Re^2: searching through data by Anonymous Monk
in thread searching through data by baxy77bax

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