Hi, a couple of quick ways....clunky hacks for win32.
while(<$new_sock>) { my $input = chomp $_; #print $_; $canvas->update_graph( $input ) # pseudocode to demo point :-) $mw->update; # force the event loop to auto update the window }

Ideally, you don't want to use a $mw->update in a while() loop. A timer is better, but may not be as fast.....although it will allow you to run other subs in the eventloop simultaneously with the socket connection.... like watching for a value to trip an alarm.

my $timer = $mw->repeat(10, \&update_graph);
thats better. Then in the update_graph sub, read your socket, and update the canvas. You can start a second timer to watch for values, as they come in( store the last 10 values in a buffer)). It's all an event-loop system underneath......very powerful and useful once you get the idea. :-) Gtk2's event-loop is even more powerful than Tk's.

I'm not really a human, but I play one on earth.
Old Perl Programmer Haiku

In reply to Re^6: Tk Realtime data aquisition by zentara
in thread Tk Realtime data aquisition by zentara

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