When you tie a hash, attempts to change the hash no longer change the hash, they call a STORE method instead. So I have no reason to believe that your current method should manage to change the underlying, magical %SIG since it all boils down to $SIG{sig}= $codeRef generating a call to STORE that simply returns, doing nothing. In the case of $SIG{ALRM}, you call this STORE method twice, generating the second call to it from within the first call.

I suspect you have a found a bug in tied variables such that changes to the underlying tied hash leak through when you trigger a second STORE this way (or something similar). This bug probably has other, less desireable effects (like a recent bug where you can't use a different tied variable inside of a STORE method) and so may be fixed and the fix may break your ugly hack.

If you want to be able to change the original %SIG (in order to invoke the magic), then I really think you need to take steps such that you aren't tieing the original %SIG as changing a hash after it is tied isn't supported. You are relying on undocumented behavior.

What I suggested relies on documented behaviors. But it is fringe enough that I don't expect the standard test suites and beta testing would always turn up bugs that happen to break the combined behavior.

        - tye (but my friends call me "Tye")

In reply to (tye)Re2: Tied %SIG by tye
in thread Tied %SIG by bbfu

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