Ah, that is somewhat what I suspected! Some time later in the year I suspect I may be facing a similar problem, although I'll be tacking it in C++ and possibly with a device driver so I'll have a degree more control over the process.
You'll notice when the device is installed that it actually installs about three separate devices that build a driver stack. Talking to the Serial API that talks to a serial driver that sits on a hardware abstraction layer that sits on a USB driver makes that sort of device a little dodgy! I'll be very interested to hear how you get on.
In reply to Re^5: Win32::SerialPort ; close / open problem
by GrandFather
in thread Win32::SerialPort ; close / open problem
by philipMac
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