My knowledge of internals is mostly limited to what B::Concise and Devel::Peek output. Fortunately, this falls within that realm.

map's block is inlined:

$ perl -MO=Concise,-exec -e'@b = map { foo() } @a' 1 <0> enter 2 <;> nextstate(main 2 -e:1) v 3 <0> pushmark s 4 <0> pushmark s 5 <#> gv[*a] s 6 <1> rv2av[t6] lKM/1 7 <@> mapstart lK*/2 8 <|> mapwhile(other->9)[t7] lK/1 9 <0> pushmark s a <#> gv[*foo] s/EARLYCV b <1> entersub[t4] lKS/TARG,1 - <@> scope lK goto 8 c <0> pushmark s d <#> gv[*b] s e <1> rv2av[t2] lKRM*/1 f <2> aassign[t8] vKS/COMMON g <@> leave[1 ref] vKP/REFC -e syntax OK

Same for grep:

$ perl -MO=Concise,-exec -e'@b = grep { foo() } @a' 1 <0> enter 2 <;> nextstate(main 2 -e:1) v 3 <0> pushmark s 4 <0> pushmark s 5 <#> gv[*a] s 6 <1> rv2av[t6] lKM/1 7 <@> grepstart lK*/2 8 <|> grepwhile(other->9)[t7] lK/1 9 <0> pushmark s a <#> gv[*foo] s/EARLYCV b <1> entersub[t4] sKS/TARG,1 - <@> scope sK goto 8 c <0> pushmark s d <#> gv[*b] s e <1> rv2av[t2] lKRM*/1 f <2> aassign[t8] vKS/COMMON g <@> leave[1 ref] vKP/REFC -e syntax OK

For comparison, where's what a foreach loop looks like:

$ perl -MO=Concise,-exec -e'for (@a) { foo() }' 1 <0> enter 2 <;> nextstate(main 2 -e:1) v 3 <0> pushmark sM 4 <#> gv[*a] s 5 <1> rv2av[t2] sKRM/1 6 <#> gv[*_] s 7 <{> enteriter(next->c last->f redo->8) lKS d <0> iter s e <|> and(other->8) vK/1 8 <;> nextstate(main 1 -e:1) v 9 <0> pushmark s a <#> gv[*foo] s/EARLYCV b <1> entersub[t4] vKS/TARG,1 c <0> unstack v goto d f <2> leaveloop vK/2 g <@> leave[1 ref] vKP/REFC -e syntax OK

Sort can call a sub, so it makes a sub from the block:

$ perl -MO=Concise,-exec -e'@b = sort foo @a' 1 <0> enter 2 <;> nextstate(main 1 -e:1) v 3 <0> pushmark s 4 <0> pushmark s 5 <$> const[PV "foo"] s/BARE 6 <#> gv[*a] s 7 <1> rv2av[t4] lK/1 8 <@> sort lKS 9 <0> pushmark s a <#> gv[*b] s b <1> rv2av[t2] lKRM*/1 c <2> aassign[t5] vKS d <@> leave[1 ref] vKP/REFC -e syntax OK
$ perl -MO=Concise,-exec -e'@b = sort { foo() } @a' 1 <0> enter 2 <;> nextstate(main 2 -e:1) v 3 <0> pushmark s 4 <0> pushmark s 5 <#> gv[*a] s 6 <1> rv2av[t6] lK/1 7 <@> sort lKS* --> I guess the * means the sub is 8 <0> pushmark s attached to the op rather than 9 <#> gv[*b] s found on the stack. a <1> rv2av[t2] lKRM*/1 b <2> aassign[t7] vKS c <@> leave[1 ref] vKP/REFC -e syntax OK

Finally, "&" prototype in action:

$ perl -MO=Concise,-exec -e'sub faker(&); faker { foo() }' 1 <0> enter 2 <;> nextstate(main 2 -e:1) v 3 <0> pushmark s 4 <0> pushmark sRM 5 <$> anoncode[CV ] lRM 6 <1> refgen KM/1 7 <#> gv[*faker] s 8 <1> entersub[t3] vKS/TARG,1 9 <@> leave[1 ref] vKP/REFC -e syntax OK
$ perl -MO=Concise,-exec -e'sub faker(&); faker sub { foo() }' 1 <0> enter 2 <;> nextstate(main 2 -e:1) v 3 <0> pushmark s 4 <0> pushmark sRM 5 <$> anoncode[CV ] lRM 6 <1> refgen KM/1 7 <#> gv[*faker] s 8 <1> entersub[t3] vKS/TARG,1 9 <@> leave[1 ref] vKP/REFC -e syntax OK

Are these the opcodes for the loop you are talking about?

No, I meant the body of the curlies. In my examples, that would be the call to foo(). How can you pass "a call to foo()" to a sub? You can't. Perl puts it in an anon sub and passes a reference to that sub.

is there any guideline or rule of thumb that can be used to determine how routines listed in index-functions are going to treat a block?

Whenever possible, subs are avoided. They are expensive, especially when the alternative is just executing the next instruction.

Think of it this way: If the body of the block is constant, it will be inlined. If it's not, it will be become a sub.

The body of prototyped function isn't constant, so the variable part is placed in a sub and passed as a code ref.


In reply to Re^3: map and return by ikegami
in thread map and return by ELISHEVA

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