I like this quite a lot... only problem being that signals are unique to processes, not objects, so if you try to instantiate more than 1 of your objects and attach it to a signal handler, only the last object attached will actually have the signal handler installed.

For example, if I have this code:

package Obj; sub new { my $class = shift; my $self = { @_ }; bless $self, $class; $self->set_signal_handlers; $self; } sub name { shift->{'name'}; } sub set_signal_handlers { my $self = shift; $SIG{USR1} = sub { $self->handle_USR1() } } sub handle_USR1 { my $self = shift; print "handling USR1 for ", $self->name, "\n"; } package main; my $obj1 = new Obj(name => 'obj1'); my $obj2 = new Obj(name => 'obj2'); while (1) { }
and I run this little script, then give it a USR1 signal, the only object that's ever going to catch that signal will be obj2. See what I'm saying?

All the same, it's a nice little method. :)


In reply to RE: Setting up signal handlers for an object with access to $self by btrott
in thread Setting up signal handlers for an object with access to $self by ZZamboni

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