... the problem with using Tk to do an eyes like app, is the required global grab of the mouse pointer..... IIRC, Unix Eyes did not interfere with the functioning of the mouse ..... and requires a global mouse grab.... and is not an easy to solve problem cross platform
....this almost smells of homework..... so here is some starter code .....for it to work on Tk, it needs window focus .... and you will see the problem as you move
the window around...... you could make a full-screen Tk app and use this code to drive balls on a canvas widget.... that would be easy..... but it's your homework ;-)
#!/usr/bin/perl
use warnings;
use strict;
use Tk;
my $mw= tkinit;
$mw->bind('<Motion>' => [\&show_position,$mw]);
MainLoop;
sub show_position{
my $widget = shift;
my $x = $widget->pointerx;
my $y = $widget->pointery;
print "$x $y\n";
# ($x, $y) = $widget->pointerxy;
}
...if you want a christmas toy, try
Newtons-Cradle-Tk-Zinc
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
| |
For: |
|
Use: |
| & | | & |
| < | | < |
| > | | > |
| [ | | [ |
| ] | | ] |
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.