Ok, so your suggestion that multicast is an alternative to ICMP is wrong. You need some kind of connection and disconnection mechanism whether or not multicasting is used.
What the fuck are you rambling on about now? Multicast explicitly does NOT require the server to know ANYTHING about the clients. You're just twisting my words to prove that you're smart and I'm dumb. Go away troll.
In reply to Re^9: UDP server with IO::Socket::INET
by rowdog
in thread UDP server with IO::Socket::INET
by jarmund
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