If the library has a parameter for type of scaling interpolation, such as with "nearest neighbor", "bicubic", or "bilinear", make sure you DO NOT use "nearest neighbor", which is usually the default, because of its speed/memory efficiency. Being the simplest algorithm used for resizing images, nearest-neighbor leaves the most (read: jaggies and pixelation) artifacts.

In reply to Re: Imager quality issues by fishnuts
in thread Imager quality issues by DreamT

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