Time::HiRes is not really helping me. I checked the CPAN for time packages many hours and found nothing.
Believe me I am using google, super search and cpan a lot before asking here. And I really want to learn from you and not that you provide me a full solution.
My goal was it to use a common module. But because I do not find one, I've written my own class.
Here you can see the code.
EDIT: Updated code and rewrote some paragraphs which described the code.
EDIT: Now I found a package which has milli and nanoseconds and has math and duration stuff: DateTime. I'll look deeper into it. Perhaps I can replace my own class by using this module. But it was cool to try overloading and writing an own module.
package My::TimeCalc; use strict; use overload ('""' => 'asString', '+' => 'add', '-' => 'subtract', '*' => 'mult', '/' => 'divide', '<=>' => 'compare'); sub new { my ($class, $time_str) = @_; my $seconds; my $self = \$seconds; bless($self, $class); $time_str = defined($time_str) ? $time_str : "0"; return( $self->fromString($time_str) ); } sub sec { my ($self) = @_; return $$self; } sub asString { my ($self, $precision) = @_; $precision = defined($precision)?$precision:2; my $min = int(abs($$self) / 60.0); my $sec = abs($$self) % 60.0; my $frac = sprintf("%.${precision}f", abs($$self - int($$self))) * + 10**$precision; my $time_str = ""; if( $$self < 0 ) { $time_str = "-"; } $time_str .= "$min:" if( $min != 0 ); $time_str .= sprintf("%02d", $sec) if ( ($min != 0) || ($sec != 0) + ); $time_str .= "," . sprintf("%0${precision}d", $frac) if ( $frac != + 0 ); if( ($min == 0) && ($sec == 0) && ($frac == 0) ) { $time_str = "0" +; } return( $time_str ); } sub fromString { my ($self, $time_str) = @_; # 1) min:sec,frac e.g. "5:29,11" # 2) sec,frac e.g. "29,11" # 3) sec e.g. "29" # 4) ,frac e.g. ",11" # 5) min:sec e.g. "5:29" # Note: instead of "," you can also take "."! # remove leading and trailing whitespace characters $time_str =~ s/^\s+|\s+$//g; # valid time string if( ($time_str =~ m/^(?<min>\d+):(?<sec>\d+)(,|\.)(?<frac>\d+)$/) +|| ($time_str =~ m/^(?<sec>\d+)(,|\.)(?<frac>\d+)$/) || ($time_str =~ m/^(?<sec>\d+)$/) || ($time_str =~ m/^(,|\.)(?<frac>\d+)$/) || ($time_str =~ m/^(?<min>\d+):(?<sec>\d+)$/) ) { no warnings 'uninitialized'; # intention: undef treated as zer +o $$self = ($+{'min'} * 60.0) + $+{'sec'} + ($+{'frac'}/(10**len +gth($+{'frac'}))); return( $self ); } return( undef ); } sub add { my ($self, $another) = @_; my $result; if( ref($another) eq "My::TimeCalc" ) { $result = $self->sec() + $another->sec(); } else { $result = $self->sec() + $another; } return( new My::TimeCalc($result) ); } sub subtract { my ($self, $another) = @_; my $result; if( ref($another) eq "My::TimeCalc" ) { $result = $self->sec() - $another->sec(); } else { $result = $self->sec() - $another; } return( new My::TimeCalc($result) ); } sub mult { my ($self, $another) = @_; my $result; if( ref($another) eq "My::TimeCalc" ) { $result = $self->sec() * $another->sec(); } else { $result = $self->sec() * $another; } return( new My::TimeCalc($result) ); } sub divide { my ($self, $another) = @_; my $result; if( ref($another) eq "My::TimeCalc" ) { $result = $self->sec() / $another->sec(); } else { $result = $self->sec() / $another; } return( new My::TimeCalc($result) ); } sub compare { my ($self, $another) = @_; if( ref($another) eq "My::TimeCalc" ) { return( $self->sec() <=> $another->sec() ); } else { return( $self->sec() <=> $another ); } } 1;
And now I come back to the example ($t1 * 4) + $t2.
use strict; use warnings; use My::TimeCalc; my $t1 = new My::TimeCalc("16:51,12"); my $t2 = new My::TimeCalc("34:48,14"); my $t = ($t1 * 4) + $t2; print($t,"\n"); # 102:12,62
It's the first time I used perl in an object oriented way and my first test with this new class were successful.
I'm sure that it is not good code. I want to change the parse and print function to common time formats. Perhaps here I can use an official module.
Would be great if you can give me feedback. What could I do better?
Thank you
Dirk
In reply to Re^2: Time calculations
by Dirk80
in thread Time calculations
by Dirk80
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