Has anyone even checked Dice::Dice? If so what makes it impracticle? It handles 3d6 type of calls and other functionality is already built in. Your modifiers could then be implemented from thier own module outside of the roll and your modifier routine doesn't have to know squat about the roll type and would be far easier to maintain.
coreolynIn reply to Re: Modules: Building blocks for the Daft Adventure
by coreolyn
in thread Modules: Building blocks for the Daft Adventure
by Tiefling
| For: | Use: | ||
| & | & | ||
| < | < | ||
| > | > | ||
| [ | [ | ||
| ] | ] |