The same problem essentially arises as soon as you're using any module that links against a C library or is implemented in XS (as virtually all sound/multimedia stuff is).

??? Doesn't Perl-to-SDL bind provides cross-platformal access to the low level sound and gamepad input to a lot of OS'es? If I use Perl to SDL bind, I thought that I could create a game for both the win32 machine and the linux one. But can't I? I'm confused now:(


In reply to Re^6: sound and gamepad support in Perl? by AGhoulDoingPerl
in thread sound and gamepad support in Perl? by AGhoulDoingPerl

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