GD::Graph is basically a bunch of special purpose drawing primitives for GD, which just draws pixels onto a bitmap. In other words, if you ask GD::Graph to put a bar 5 units high at point 7 of the Y axis, it will push pixels to do exactly that, regardless of what pixels where there before.

With that in mind, I think you need to process your data a bit more before you plot it.


In reply to Re: GD::Graph Overwrite by chrestomanci
in thread GD::Graph Overwrite by expresspotato

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