I must use long timeouts (at least 5 minutes), and I have to retry the operations with not too much of a delay.

In this case I would probably use a pool of n-cores LWP::Parallel::UserAgents feeding off a common queue. In this way, you can potentially make full use of both your cores and your bandwidth, whatever combination of instantaneous loads your program finds itself having to deal with.

I fully appreciate your preference for the simple linear flows of blocking IO architectures, but LWP::Parallel::UserAgent's 3 callbacks make for a reasonably sane and manageable alternative.

A couple of speculations from reading between the lines of your posts:

Your application sounds like an interesting problem to solve, and given sufficient information to allow me to avoid having to speculate about it, I would enjoy considering the possibilities available to you.


Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
"Science is about questioning the status quo. Questioning authority".
In the absence of evidence, opinion is indistinguishable from prejudice.

In reply to Re^4: Sharing large data structures between threads by BrowserUk
in thread Sharing large data structures between threads by Anonymous Monk

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