Didn't realize for loops were right out. Of course,
Math::Matrix has a for loop inside it in the code I suggested.
But I/O and process nice levels are going to be the slowdowns
for this job.
If you want to parallelize adding, you might be able to
take advantage of parallelism
within a single processor (perhaps it adds four bytes at a time
if you use bit vectors)
or grab more processors with threads or processes, the latter
of which might be able to squeeze some more niced cpu time out.
Perhaps Parallel::ForkManager,
which suggests its use when downloading thousands of files, would
be useful.
I suppose you would try to break the problem into pieces
big enough to be worth starting a new process to get them,
and adding up their results, or rather, just concatenating
the bit vectors they return. The adding itself doesn't strike
me as being very time consuming.
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