Hey all, I am new to Perl and PerlMonks (I started teaching myself this spring). anyway I have an internship at a company that produces software for the PalmOS.

In the debug phase of everything we run Gremlins on POSE (Palm OS Emulator). The only problem is that gremlins take forever to run and each computer that does this produces its own result file. Thus what my task for this summer is to create a distributed client-server system for these gremlins.

I have the very basics of this system running right now; however, it is not pretty.

The whole system is currently on Win 2000; however, I would like to make the client software flexible enough to work on Macs also.

Right now, the server has two subdirectories (requests and results). The client drops a "request file" into the requests directory. The server sees the request and drops a command file into the client's directory. The client then processes the command file and sends places a report in the results box. All of the network communication is done using network paths and letting Windows handle the actual network communication...

I would like to do many things with this and don't even know how to begin.

To do:
Have client connect to server directly rather than using files and drop boxes.
Provide pretty GUI for set-up and running

If anyone has ideas about how I could improve this sort of system or has tried something like this before I would like any help that I could get. I would publish code but it is not incredibly pretty and I don't think it would help explain my goal, so I shall leave the system abstract for now.

Thanks

In reply to Client-Server system by Boots111

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