Hi,
The demo:
use warnings;
#use Inline C => Config =>
# BUILD_NOISY => 1;
use Inline C => <<'EOC';
static int x = 5;
void set_x(int z) {
x = z;
}
void get_x(char * id) {
printf("%s %d\n", id, x);
}
EOC
get_x('1st call:');
if($pid = fork()) {
waitpid($pid,0);
} else {
set_x(10);
get_x('2nd call:');
exit(0);
}
get_x('3rd call:');
On linux that script fulfils my expectations and outputs:
1st call: 5
2nd call: 10
3rd call: 5
But on Win32, I get:
1st call: 5
2nd call: 10
3rd call: 10
The basic requirement is that the script forks; the child then alters the value of an XS global and exits; that global then still retains its original value.
What options are there that will bring Windows into line with Linux ?
Is there anything that can be done within the C code ?
Perhaps something regarding the way (when/how) the C component is loaded ?
It seems that system() produces a genuine fork, and (as desired) any setting of the global inside a system call is lost when the system call exits.
This is not so straightforward to demo with the Inline::C script, but in the real world scenario I'm dealing with an XS module - and using system instead of fork is one alternative.
But I'm keen to hear what, if any, other options exist - especially any that leave the fork() in place.
Interestingly enough, there's no such problem with *perl* globals. The following script works fine on both Win32 and linux:
use warnings;
$g = 5;
print "1st call: $g\n";
if($pid = fork()) {
waitpid($pid,0);
} else {
$g = 10;
print "2nd call: $g\n";
exit(0);
}
print "3rd call: $g\n";
It yields (as expected and desired):
1st call: 5
2nd call: 10
3rd call: 5
Cheers,
Rob
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