If you run the GUI version of perlApp (just type perlApp with no args) some of this might be more apparent.

For the "extra" .exe I think you need what is called a "bound file". Read the help (access easiest from the GUI). This will be added in the Files tab. You can configure it to be automatically extracted so that you can just run it from your Perl program. You can also cram in say a config file or some fancy graphic, etc.

In the front pane of the GUI, you can specifiy additional search paths (in addition to the normal Perl directories). I think this will help with your first 2 problems.

When you get this setup, the GUI version can save what you've done as a "project file" so you don't have to keep doing this stuff every time you make the .exe.

Update: As far as the .dll goes, I think that if all else fails, you can use the bound file trick to force it into the .exe package and if its automatically unpacked, I think at run time your program will find it. Congratulations on doing something pretty complicated - you've without doubt already surmounted many hurdles to get this far!


In reply to Re: ActiveState PerlApp + Gtk and themes by Marshall
in thread ActiveState PerlApp + Gtk and themes by Ralesk

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