My object contains references to other objects that it uses during its lifespan. When DESTROY happens, I often find that those other objects have already been GC'ed, and hence are no longer available (and I have to recontruct them to complete my tasks).
for example:
sub new {
# typical bless invocation stuff here.
$self->{_obj} = new Special::Object;
return $self;
}
sub DESTROY {
my $self = shift;
$self->{_obj}->do_stuff(); # boom! Special::Object already GC'ed
}
Is there a way to either ensure that my object is DESTROY'ed first, before the others I make use of?
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