Howdy, I've been working on a way to accept input from a TCP socket in an interactive session. Remember the old game Ledgend of the Red Dragon? Well I've for a nice copy running on a linux server but somehow I need to accept incoming TCP (multi connections) and send that data to the L.O.R.D. session. The weenie TCP server's I've built so far take input, but all output and threads go to STDIN/OUT on my console rather than on my test-telnet session. Does this even make sence? Thanks for the advice whatever it maybe. terron@terron.com