Your code is very convoluted, and what you should do, is make the initial frame separate from the added frame, but I'm not rewriting your code. That way you can just gridForget the entire popup frame. As it is, you need to get all the gridSlaves of the Frame, pop off the widgets you need to save, and rebuild.

But since this isn't a code writing service, here is a convoluted way to fix your convoluted code. :-) Look at the sub do_reset for what is going on, and read perldoc Tk::grid.

This is not the best way, but it works.

#!/usr/bin/perl use warnings; use strict; use Tk; use Cwd; ###################################################################### +##################### # GUI Building ###################################################################### +##################### # make the selections available to the print_input_values sub my %t; my %mat; my %ort; my %mat_lab; # Create Main Window my $mw = new MainWindow; my $lam_num; my $row=1; my $column=1; my $lam_mat_frm = $mw->Frame(); $lam_mat_frm->grid(-row=>$row, -column=>$column,-columnspan=>6); my $lam_num_lab = $lam_mat_frm -> Label(-text=>"Input the number of pl +ies in the laminate.", -font=>"ansi 10 bold"); $lam_num_lab->grid(-row=>$row, -column=>$column); $column++; my $lam_num_ent = $lam_mat_frm -> Entry(-textvariable=> \$lam_num); $lam_num_ent->grid(-row=>$row, -column=>$column); $column++; my $lam_data_button = $lam_mat_frm->Button(-text=>"Input Laminate Data +", -command=> \&input_lam_data); $lam_data_button->grid(-row=>$row, -column=>$column); $column++; my $reset_button = $lam_mat_frm->Button(-text=>"Reset", -command=> \&do_reset); $reset_button->grid(-row=>$row, -column=>$column); MainLoop; sub do_reset{ $lam_num_ent->delete(0,'end'); my @slaves = $lam_mat_frm->gridSlaves; print "@slaves\n"; pop @slaves for (1..4); # save the first 4 widgets print "@slaves\n"; foreach my $slave( @slaves){ $slave->gridForget; print "$slave\n"; } } sub input_lam_data { $row=4; $column=2; my @lam_mat_t_lab = ( 'Material', 'Thickness', 'Orientation', ); my $n = 1; for my $label (@lam_mat_t_lab) { $mat_lab{$n} = $lam_mat_frm -> Label (-text=> $label, -font=>"ansi 8 bold"); $mat_lab{$n}->grid(-row=>$row, -column=>$column); $column=$column+1; }; my %ply_lab; $n = 1; $row=5; do { $column = 1; $ply_lab{$n} = $lam_mat_frm -> Label (-text=>"Ply $n", -font=>"ansi 8 bold"); $ply_lab{$n}->grid(-row=>$row,-column=>$column); $row = $row+1; $n = $n+1; } until ($n == $lam_num+1); # Create Material Optionmenus my @mats = ("PW","8HS","Tape"); my %mat_optmen; $n = 1; $row=5; $column=2; do { $mat_optmen{$n} = $lam_mat_frm -> Optionmenu(-options => \@mat +s, -variable => \$mat{$n}); $mat_optmen{$n}->grid(-row=>$row,-column=>$column); $row=$row+1; $n = $n + 1; } until ($n == $lam_num+1); # Create Thickness Optionmenus my @ts = ("0.0077","0.0147","0.0054"); my %t_optmen; $n = 1; $row=5; $column=3; do { $t_optmen{$n} = $lam_mat_frm -> Optionmenu(-options => \@ts, -variable => \$t{$n}); $t_optmen{$n}->grid(-row=>$row,-column=>$column); $row=$row+1; $n = $n + 1; } until ($n == $lam_num+1); # Create Orientation Optionmenus my @orts = ("-45","0","45","90"); my %ort_optmen; $n = 1; $row=5; $column=4; do { $ort_optmen{$n} = $lam_mat_frm -> Optionmenu(-options => \@ort +s, -variable => \$ort{$n}); $ort_optmen{$n}->grid(-row=>$row,-column=>$column); $row=$row+1; $n = $n + 1; } until ($n == $lam_num+1); my $print_button = $lam_mat_frm->Button(-text=>"Print BJSFM Input +File", -command=> \&print_input_file); $print_button->grid(-row=>$row,-column=>1); }

I'm not really a human, but I play one on earth.
Old Perl Programmer Haiku ................... flash japh

In reply to Re: Re-Enter Data in Perl TK by zentara
in thread Re-Enter Data in Perl TK by shortyfw06

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