in reply to TK Canvas: Group vs. tags

As an example of the usefulness of using groups in motion operations, show me how you would do this with just 'tags'.
#!/usr/bin/perl use warnings; use strict; use Tk; my $mw = MainWindow->new(); # first create a canvas widget my $canvas = $mw->Canvas(width => 300, height => 200)->pack(); my $one = $canvas->createOval(5, 0, 20, 30, -fill => 'blue'); my $two = $canvas->createRectangle(0, 20, 50, 75, -fill => 'red'); my $group = $canvas->createGroup([0, 0], -members => [$one, $two]); my $dx = 1; my $dy = 1; my $id = Tk::After->new($canvas,10,'repeat', sub {$canvas->move($group, $dx,$dy); my ($x,$y) = $canvas->bbox($group); print "$x $y\n"; if($y >= 100){$dy = -1}; if($x >= 200){$dy = 1; $dx = -1}; if($x < -5){$dx=1;$dy=1}; }); my $ebutton = $mw->Button(-text => 'Exit', -command => 'Tk::exit')->pack(); my $sbutton = $mw->Button(-text => 'Stop', -command => sub{$id->cancel;})->pack(); MainLoop();

I'm not really a human, but I play one on earth. flash japh

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Re: Re: TK Canvas: Group vs. tags
by dreadpiratepeter (Priest) on Mar 26, 2004 at 19:03 UTC
    Like this:
    #!/usr/bin/perl use warnings; use strict; use Tk; my $mw = MainWindow->new(); # first create a canvas widget my $canvas = $mw->Canvas(width => 300, height => 200)->pack(); my $one = $canvas->createOval(5, 0, 20, 30, -fill => 'blue',-tags => +['fred']); my $two = $canvas->createRectangle(0, 20, 50, 75, -fill => 'red',-tags + => ['fred']); #my $group = $canvas->createGroup([0, 0], -members => [$one, $two]); my $group='fred'; my $dx = 1; my $dy = 1; my $id = Tk::After->new($canvas,10,'repeat', sub {$canvas->move($group, $dx,$dy); my ($x,$y) = $canvas->bbox($group); print "$x $y\n"; if($y >= 100){$dy = -1}; if($x >= 200){$dy = 1; $dx = -1}; if($x < -5){$dx=1;$dy=1}; }); my $ebutton = $mw->Button(-text => 'Exit', -command => 'Tk::exit')->pack(); my $sbutton = $mw->Button(-text => 'Stop', -command => sub{$id->cancel;})->pack(); MainLoop();
    Update: Actually I can see the usefulness for rotation. But for motion, and state-changes and such the two methods appear the same.


    -pete
    "Worry is like a rocking chair. It gives you something to do, but it doesn't get you anywhere."
      Well, I'm out of XP today, but I would give you one for that. :-)

      I'm not really a human, but I play one on earth. flash japh