in reply to Re: Re: Re: Re: Communication between seperate scripts
in thread Communication between seperate scripts
One thing you have to watch for (not in this case I'm sure), though is whether a user running an application on the same machine (i.e. Linux remote users and/or Windows terminal server) can't play with the app. Local sockets bridge user boundaries, and hence can be dangerous if you don't build in the right protocols.
Nice SG1 quote by the way, but IMHO nothing can beat Tealc's "Untamed equines couldn't drag me away..."
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