in reply to Re^2: Compiling Games::Irrlicht on Windows
in thread Compiling Games::Irrlicht on Windows
Did you create the Makefile in the usual way? I.E by running Makefile.PL - it should always get the compiler that the Perl was compiled with (in the ActivatePerl case VC++).
However you could just change the references in the Makefile from 'g++' to 'cl' and that should fix it I would guess.
/J\
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Re^4: Compiling Games::Irrlicht on Windows
by Trag (Monk) on Jul 01, 2004 at 15:56 UTC |