in reply to How to test less with Test::More?

What if you break a test you're skipping while you fix a test that's failing because you changed something?

Ideally, I'd look at speeding up the tests. Preferably, unit tests shouldn't take more than 3-5 minutes to run, because you have mocked everything that could take a bunch of time.

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We are the carpenters and bricklayers of the Information Age.

Then there are Damian modules.... *sigh* ... that's not about being less-lazy -- that's about being on some really good drugs -- you know, there is no spoon. - flyingmoose

I shouldn't have to say this, but any code, unless otherwise stated, is untested