in reply to Difficulties with Win32::API

OK, after much help from tye, I was able to hack together something that sems to work. I added a new function to the DLL that looks like this:
struct FREQ_INFO GetCpuSpeed() { return cpuspeed(0); }

The only thing I'm doing different here is to remove the parameter to the GetCpuSpeed call, since 99.99999% of the time cpuspeed gets called with parameter 0 anyway. Works like a champ now (after adding tye's code to make sure I get numbers out that make sense).

Guildenstern
Negaterd character class uber alles!