in reply to Re: How can I make sounds in my Perl game scripts?
in thread How can I make sounds in my Perl game scripts?
I'm seriously considering just doing my gaming development in C -- same story with trying to get decent OpenGL bindings to work. (I don't know if OpenAL even exists for Perl yet). C just works. You won't be able to use Inline::C because both of these things have event loops that want to take over your program, and the embedded perl interpreter requirements are kind of hostile. As much as a love high level languages, library support (when callbacks are required) is always a sore point. Possibly I might embed lua...
I know, it's not the answer you want. Heck, it's not the answer I want ...
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Re^3: How can I make sounds in my Perl game scripts?
by sfink (Deacon) on Oct 09, 2004 at 17:15 UTC |