Anonymous Monk has asked for the wisdom of the Perl Monks concerning the following question:

Hello! I'm a bit sorry, because I couldn't really find anywhere to fit this request, because it is more of a request than a question, although there is a question attached.

Traditionally, Perl hasn't been used all that much for making and/or scripting games, although there are exceptions, like the excellent Frozen Bubble which is made with Perl+SDL.

The question at hand really is if there are more examples that you know about and would like to talk a bit about.

The request that is hidden way down in the bottom of this post is really for someone knowledgable about Perl and especially with regards to games to fill in some info about this at the site http://www.gpwiki.org/. I've noticed Python is represented there, but no Perl, and we can't have that, now can we? :)

Note: I am not one of the operators of that wiki, but I'd like for Perl to be represented, and fairly, which is why I don't do it myself... :)

Replies are listed 'Best First'.
Re: Perl for Games - a request
by saberworks (Curate) on Oct 19, 2004 at 02:02 UTC
Re: Perl for Games - a request
by perlcapt (Pilgrim) on Oct 18, 2004 at 23:56 UTC
    I've never been much of a gamer, nor much of a student for very much the same reason: There are too many neat things that are real. But I recognize that simulation/training programs and games are really two faces on the same code. So.. I'll see what I can find, and in the process will probably end up with something I can use for my simulation/training.

    (Actually, there is one computer game I have loved, but never gotten beyond: adventure. Also, I do love the board game Go, but have never gotten very good at it.) -ben