in reply to Re^2: Trapping socket error in client when server goes away
in thread Trapping socket error in client when server goes away
BTW, as this is all on the same machine ie client+server, would UNIX socket be faster than local INET? Just wondered whether the fact there's a disk file for UNIX socket slows it down?
The proj handles packets from a busy RADIUS server, so speed is of the essence...
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Re^4: Trapping socket error in client when server goes away
by thospel (Hermit) on Oct 20, 2004 at 03:45 UTC |