in reply to Re: Waiting for callback event
in thread Waiting for callback event

As I may have mentioned in the hastily written reply above, I would like these events to occur before the infinite do_once_loop() (or as I like to refer to it, interactive mode). I have a feeling that manually calling do_once_loop() will get the results I desire, but that will have to wait until I get home later tonight.

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Re^3: Waiting for callback event
by eric256 (Parson) on Nov 22, 2004 at 20:09 UTC

    I beleive that you can add multiple buddies, and then commit the list. Other than that I would setup a que of buddies to add, add one, and then add another and commit everytime you get the buddylist_ok() or buddylist_error().

    Calling do_one_loop manualy between each call will be iffy at best. Its going to go check each socket and see if there is something new. If there is no message then it returns, if there is then it processes it and calls the event. You would be counting on your events to come at the right time and in the right order, which is generaly a bad idea. I think you should probably focus more on how to fit your needs into an event driven program.


    ___________
    Eric Hodges