in reply to Are state machines just for parsing?

How about POE:NFA?

POE::NFA combines a runtime context with an event driven nondeterministic finite state machine. Its main difference from POE::Session is that it can embody many different states, and each state has a separate group of event handlers. Events are delivered to the appropriate handlers in the current state only, and moving to a new state is an inexpensive way to change what happens when an event arrives.

  • Comment on Re: Are state machines just for parsing?

Replies are listed 'Best First'.
Re^2: Are state machines just for parsing?
by samtregar (Abbot) on Dec 07, 2004 at 22:25 UTC
    POE seems like overkill here, but I'll take a closer look if nothing else will do. Thanks!

    -sam