| [reply] |
It is hard to say which is 'best'. I like wxPerl (=Wx), which has native window
controls based on wxwidgets. The module has a demo directory with examples. | [reply] |
| [reply] |
If you are a beginner to GUI's , stick with Tk. ActiveState's Perl comes with Tk included, so you won't have to deal with getting extra libraries.
I'm not really a human, but I play one on earth.
flash japh
| [reply] |
Start by looking at the (GUI) Windows Programming FAQ.
If you end up going with Win32::GUI, The GUI Loft site is a good place to start (full disclosure: I'm the author of TGL). Subscribe to the win32-gui-users list mentioned.
I've also started writing a tutorial (which is at some kind of alpha level at the moment, but it may be helpful).
/J
| [reply] |
| [reply] |
I am new to perl GUI programming.I just wanted to play with it.To be more elaborate,it will be a simple apllication.I would like to have one main window which contains some lables and buttons and importantely one progress bar. So you can see that this is a simple application. Performance is not an issue. But as I move on am definetely interested in performance. It is purely Windows platform specific.I hope it is some what clear now..
thanks
kamesh
| [reply] |
if "graphical" means you want to draw to the screen directly, there is the SDL-Library.
SDL (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.graphics-library.
taken from http://www.libsdl.org
There is a perl-interface available (SDL_perl) here (win32-build) or here, documentation can be found here.
| [reply] |