in reply to Re: Accuracy vs. Reliability
in thread polygon buffering algorithms
So, you're saying it's ok if the algorithm's output is wrong, as long as it's consistently wrong for the same inputs?
Put that way, no, that is not what I am saying (although I knew it would come and bite me in my butt ;-)
Otoh, I might be saying that _if_ the output is wrong, it would be nice to know that it is, and to know by how much it is.
Other than that, of course, I would like it to be good, fast, cheap, free, in Perl, accurate, precise, reliable, concise, and free of carbs.
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